Question by
$$anonymous$$ · Jan 03, 2020 at 12:04 PM ·
animationphysics2dcloth
Sprite 2D Cloth Physics
hi, I'm new to Unity so sorry if this is a dumb question.
I'm working on a game where the main character wears a poncho, I animated it in Unity using bones but it feels too static so I was wondering if there is a way to add a sort of 2d cloth physics on it so its poncho react to the environment, like wind, movements and so on. I tried to hack a little bit the 3D cloth but no luck so far.
Thanks for your help.
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