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Question by HaloRacer39 · Feb 03, 2017 at 03:43 AM · c#javaconversionspaceshipscrollwheel

Java to C# Translation

Can someone please help translate this code for me? I'm trying to make a space fighter simulator to where the ship will move at a constant speed that is adjustable with the scroll wheel. Thanks so much! Here's the code:

 var defaultSpeed = 50.0; // speed to default towards if no keys are pressed
  var maxSpeed = 75.0; 
  var minSpeed = 25.0;
  var maxAcceleration = 5.0; // Controls the acceleration
  var currentSpeed = 50.0;
  
  // var Player = transform;  // this line gave me an error and it isn't needed any way
  
  function Update() 
  {
      transform.Translate(Vector3.forward * Time.deltaTime * currentSpeed);
  
      if(Input.GetKey("up"))
      currentSpeed += maxAcceleration * Time.deltaTime;
      else if(Input.GetKey("down"))
      currentSpeed-=maxAcceleration * Time.deltaTime;
      else if (currentSpeed > defaultSpeed){
          currentSpeed -= maxAcceleration * Time.deltaTime;
          currentSpeed = Mathf.Clamp(currentSpeed, defaultSpeed, maxSpeed);
      }
      else {
          currentSpeed += maxAcceleration * Time.deltaTime;
          currentSpeed = Mathf.Clamp(currentSpeed, minSpeed, defaultSpeed);
      }
      currentSpeed = Mathf.Clamp(currentSpeed, minSpeed, maxSpeed);
  }
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Answer by DanSparrow · Feb 03, 2017 at 04:35 AM

You should try something like this http://www.carlosag.net/tools/codetranslator/ it can help you with the basic translation and of course you'll have to look for possible errors, and change some details, but it may help

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avatar image HaloRacer39 · Feb 07, 2017 at 09:00 PM 0
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Thank you so much, this was such a help. A few adjustments were needed, but a great resource that i will continue to use!

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