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My game keeps crashing randomly while playing
My built game keeps crashing randomly. The game is built for Windows 84_64x How can I know what is causing the crash? Is there a log file for it or something? I can't find anything related to the crash in the output.log file located in LocalLow/CompanyName/ProductName. Also, there isn't any log file in the game's installation folder.
I'm not sure if this might help, but have you tried making a Debug build and then attaching the Unity editor to it to see if you can get some info that way ?
All you need to do in Unity is:
File > Build Settings:
Development Build
Autoconnect Profiler
and then run the Build. It might ask you for some network access or so and then automatically connect to the Unity Editor when the build is running, which will add a new tab in the Console window for the Build your running, probably titled something like "WindowsPlayer(....)"