Character Controller issue
I find it difficult to summarize my problem into one title sentence so I'll just describe it.
Basically this is what happened. I started a project with a first person controller. I did some things with this, such as adding a custom script to it. For this to work I also edited the FPC from the standard assets a little, involving making some privates public.
After a while I wanted to change the way the player was present in the world, so I deleted the FPC and introduced a third person controller instead (the basic Ethan at first).
However, looking in the game view it still shows the camera of the original FPC, despite it being deleted. After a few times of re-importing everything I can now only add the third person controller and the game will run. However it won't run with the FPC anymore. Furthermore, even if I delete all character controllers the game view will still show me the original (as in the first) FPC view I placed.
I'm lead to believe that the first FPC was never really deleted and is still dwelling somewhere in the game files causing mischief and conflicts. However I can't find it anywhere. It's not in the hierarchy and not even in the assets anymore.
To summarize, I can't use first person character controllers anymore. This is an issue since the third person character controller, although it moves more naturally with the animations and all, the movement controller are not natural at all. Besides, I'd hate to have internal conflicts in my game to come back to haunt me later.
Any fix that doesn't involve starting a new project?
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