How do I deactivate collision except the ground
I am making an First Person Puzzle game and I want the character has legs so i picked up a third person controller and put it in the First Person controller. Now the problem is when I touch an object and I turn in 360 degrees and the Third Person controller collides with the object and separates the First Person controller and I don't know how to fix this problem.
My idea it's deactivate the Third Person controller collision but when I play obviously the character goes over the ground so I want it's deactivate the collisions excepting the ground. It's this posible?
Any idea is welcome
PD: Sorry for my bad English because I talk Spanish.
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