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Question by
patch24 · Jun 27, 2012 at 06:24 PM ·
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Image textures in assetbundles
Hi, I was wondering if anyone has dealt with this situation...I have a script that cycles through a series of hi-res images on a polygon plane. I need to use assetbundles to deal with the textures because of their size. Can I create one asset bundle by selecting all the images in the projects folder and during run-time reload the array with those textures? Is that a path worth exploring? Thanks for any help!
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