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Question by Aaron5643 · Jan 04, 2017 at 09:48 AM · javascriptguislider

how can i control a float in Javascript with a UI Slider

here is my script

i want to control Factor Var with a Slider from unity UI kina like a power meeter

  #pragma strict
  
  var factor = 100;
  
 
 private var startTime : float;
 private var startPos  : Vector3;
  
 function OnMouseDown() {
     startTime = Time.time;
     startPos = Input.mousePosition;
     startPos.z = transform.position.z - Camera.main.transform.position.z;
     startPos = Camera.main.ScreenToWorldPoint(startPos);
 }
  
 function OnMouseUp() {
     var endPos = Input.mousePosition;
     endPos.z = transform.position.z - Camera.main.transform.position.z;
     endPos = Camera.main.ScreenToWorldPoint(endPos);
  
     var force = endPos - startPos;
     force.z = force.magnitude;
     force /= (Time.time - startTime);
      
     GetComponent.<Rigidbody>().AddForce(force * factor);
     ReturnBall();
 }
  
 function ReturnBall() {
     yield WaitForSeconds(4.0);
     transform.position = Vector3.zero;
     GetComponent.<Rigidbody>().velocity = Vector3.zero;
 }

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Answer by The_Magical_Muffins · Mar 26, 2017 at 09:12 PM

This should work @Aaron5643

 var factor : int;
 var FSlider : UI.Slider;
 
 function Update() {
 factor = FSlider.value;
 }


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