Question by
Matt2503 · Oct 29, 2018 at 09:45 PM ·
lightingblenderlightsmodel importing
Lighting a bloodvessel from the inside
Dear Unity Community,
For a game, I want to be able to view a blood vessel mesh I imported from blender from the inside. Unfortunately though I can't get the lighting to work for me.
I need the bloodvessel to be consistently illuminated from the inside? Any ideas how to set up the lighting?
Note: I tried setting up point lights but they don't have an effect on my mesh for some reason...maybe because its imported from blender..? Any ideas?
Any help is greatly appreciated
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