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Is it possible to load model, animations and other files at run time from cloud/other web API in unity android app?
Hello, I have been working on an android project which requires to have new models each time so I want to build the android app once in unity and load the models at run time from cloud/WEB. Then I will just create a model and store it on somewhere(cloud).
Is this possible?
If Yes then:
1): How?
2): What type of files can I load & use at run time (.fbx, images, .unitypackages, video, audio, animation)?
3): Which is cloud that supports unity for storing and loading these types of files?
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