Question by
seanybaby2 · Apr 23, 2020 at 08:58 AM ·
physicsperformance optimization
Physics stutter every 2 seconds
Every 2 seconds we're getting a physics stutter in the game. This is more noticeable on some machines then others.
After doing some research it appears to be linked to PhysX.BpSAP.updateWork ().
Not we have a large game world with lots of static colliders. Is this just the physics engine occasionally updating these colliders? Anyway to reduce this problem?
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