Unity IAP Help, Cannot Figure Out :(
HI All,
I have been trying to figure out this issue i am having with my Unity IAP for months now going back and forth with Unity.
It will probably be best to view my Gist i created to help explain what i am experiencing, my game is already released and just waiting to release this new version so i can start some marketing,
What i am trying to do is, create a button on my main menu this is called "Remove Ads & Endless" clicking this initializes purchase, once complete the text on that same button changes to just "Endless", then when i click the button again i can access the newly purchased game mode.
Problem is when exiting the game mode to main menu the text resets back to "Remove Ads & Endless" and i cannot purchase anything after that, the button just lags the game, but that then means i cannot access the new game mode :(.
The Gist has all the code used and also more explanation, please can someone spot the mistake XD i just cannot figure it out.
Cheers,
Adam..
Your answer
Follow this Question
Related Questions
AdMob no longer works 0 Answers
Unity IAP Disable Ads 0 Answers
using Json.NET support in 2017.2? 0 Answers
Trying to reference a float, but it wont work? 1 Answer
How do I make my sliding smoother? 0 Answers