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Question by Sebastien5246 · Oct 18, 2017 at 02:03 PM · programminglibrariesexternal-libraries

using Json.NET support in 2017.2?

Hi!

So now that 2017.2 is out and using the Mono and .NET upgrades (soon to include .NET Standard 2.0) will it be possible to use Json.NET?

https://docs.unity3d.com/Manual/ScriptingRuntimeUpgrade.html

At the moment I've been considering using the JSON library available in the assetstore but it's only tested up to 5.3 which means it's probably whittled down pretty badly.

https://www.assetstore.unity3d.com/en/#!/content/11347

I've also checked out trying to get Nuget packages right in to Unity but it doesn't seem like a pleasant or an easily replicable process.

https://www.nuget.org/packages/Newtonsoft.Json/

http://www.what-could-possibly-go-wrong.com/unity-and-nuget/

Now this last link is relatively old considering 2017.2 is now released which is what led me to this question - can we bring in Json.NET libraries now without hairpulling semantics?

Bonus Round: Also, I've noticed that there are definite compatibility issues with Android/iOS. Is this still a problem?

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