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Inspector has no layer and transform has no z-axis
I have no clue for what reason my Inspector just randomly lost its Layer selector and also the Transform lost z-axis like below. Any idea?
Sorry if my English sucks.
Is your project a tutorial / a project you've downloaded somewhere?
Not really. I'm using an asset called Unity Playground. But it seems not really matter. Things have been normal till lately I probably miss-clicked somewhere and this happened.
"Not really"? Unity Playground is typically a project with simplified settings, so 99% sure the issue you are facing comes from this project. Create a blank new project and you will see the inspector won't look the same.
Answer by nmlinh2799 · Nov 15, 2020 at 03:43 PM
Okay I have figured it out. According to @Hellium, this is due to the Unity Playground asset that I'm using. In fact, I want to edit the Layer Collision Matrix though it seems not possible in my case. Anyway, I'll create a script and call Physics2D.IgnoreCollision instead.
You should use the Unity Playground only to test some quick stuff otherwise you will get into many more issues like this one. You won't be able to follow tutorials either.