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Can't see Particle System in Editor
Hi all, having a problem seeing the Particle System in Unity when the game is not being played. What I've done:
Restarted
Reinstalled Unity
Made new Project
Made New Particle System
Observed that the particles in the system are not visible.
Hit play button and particles became visible.
Video of the issue: https://www.youtube.com/watch?v=lQ4kntPYbTo&t=5s
Thank you!
Did you find a solution to this? I see a similar problem, though not exactly. If I make a new project and add a particle system I see it play in editor. When I add a particle system to my existing project though it doesn't play in editor, but it plays when I run the game.
$$anonymous$$y problem was just that my Time Scale was 0 in Edit | Project Settings | Time. I change the time scale in code so I didn't notice this. Setting it back to 1 made the particle system render in the editor.
Answer by BlimpityBlop · Sep 29, 2017 at 01:41 PM
Hi everyone, in case you run into the issue like I did: Change your Unity layout. In the top right you will see a "Layout" dropdown. Click that and select something to refresh the display.
Answer by ObviousDWest · Nov 16, 2017 at 05:44 PM
If TimeScale is set to 0 for the project, the particle system Simulate/Stop/Pause controls in the Scene View appear to stop working. This acts like the game is paused, freezing the particle systems. Go to ProjectSettings/Time, and change TimeScale to 1. Oddly this setting can get saved to disk if you quit your game while it is paused.
Thank you so much ObviousDWest ! The "oddly" thing happened to me. I did not know there was such a setting ! (time).
Thank you so much, this actually solved 2 of my problems, I came here for the particle issue, but I have actually had a weird issue where every time i started my game, it would be frozen, I would have to hit Esc to bring up my game pause menu, then Esc again to play. Thank you!
perfect solution. I dont know how it happened but in projectsettings timescale become 0.
Answer by ElijahShadbolt · Dec 18, 2016 at 08:44 AM
Have you tried going out of Debug mode in the inspector, to make sure that the particle system preview is actually running in the editor? In the Scene View window, there should be a GUI window titled "Particle Effect" with a button "Simulate"/"Pause". When the button is displayed as "Simulate", you wouldn't see the particles since it is paused or stopped.
Answer by diliupg · Apr 30, 2021 at 07:43 AM
Re-starting the editor help to bring back the visibility.