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Reflection probes shows directional light
I'm trying to use a reflection probe in interiors, but the metallic shaders refflects the directional light even when it's not visible.
Any idea what I'm doing wrong?
Thanks, But i tried it without results, do you mean to put the directional light in a different layer and uncheck it on culling mask? or put the reflection probe and te objects in a layer and uncheck them in the directional light?
In your case I think I would try the second option (putting reflection probes and objects in a layer and unchecking them). $$anonymous$$now it : i'm not so much experienced with game engines lightning, I'm currently learning it so I may be wrong (and I probably am :p ) ! $$anonymous$$aybe Occlusion Culling is a better solution, as sevakvikibaba suggested below.
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