Question by
DIROX · Jan 17, 2018 at 01:13 AM ·
rigidbodyriggingwheelcolliderhingejointbike
Character on bicycle - Ragdolling when falling.
Hi,
im trying to make a BMX game, really basic. my question is basically what is the best and easiest way to approach this? rigidbody+wheelcolliders+hinge joints on the handle bars, cranks, pedals so they interact with the world? and how do i get the character on the bike? can this be done in unity or do i have to make everything in blender? Sorry im really new to this.
Cheers - Jay
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