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Question by BitteWenden · Dec 10, 2016 at 05:04 PM · uibug-perhaps

Can't select button in ScrollArea when moving from ScrollBar to button with mouse button pressed

So I have a row of buttons in a ScrollArea with a ScrollBar beneath it like that: Menu

Everything works fine when I press the left mouse button, move the scroll bar, release the button and move my mouse over one of the buttons.

But when I press the left mouse button on the scrollbar and then move my mouse over a button and release it, the button won't get hovered until I either release and press the button again or hover a different ui object.

I guess this is because Unity keeps the ScrollBar focused when I move my mouse out of the ScrollBars area to keep it moveabe but fails to reset the focus in this case somehow. Any idea on how to fix that?

unity-2016-12-10-17-57-42.png (2.6 kB)
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Answer by BitteWenden · Dec 10, 2016 at 09:45 PM

Found a workaround!

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 using UnityEngine.EventSystems;
 using System;
 using System.Collections.Generic;
 
 public class ScrollbarWithFix : Scrollbar, IEndDragHandler
 {
 
     public void OnEndDrag(PointerEventData eventData)
     {
 
 
         GraphicRaycaster graphicsRaycaster = this.GetComponentInParent<GraphicRaycaster>();
         PointerEventData pointerEventData = new PointerEventData(null);
         pointerEventData.position = Input.mousePosition;
         List<RaycastResult> results = new List<RaycastResult>();
         graphicsRaycaster.Raycast(pointerEventData, results);
 
         foreach(RaycastResult result in results)
         {
             Selectable sel = result.gameObject.GetComponent<Selectable>();
             if(sel != null)
             {
                 sel.OnPointerEnter(new PointerEventData(EventSystem.current));
             }
             
         }
     }
 }
 
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