External script was repeatedly calling a function to reset the slider position outside of the script's Update()
UI slider arbitrarily decides to get stuck and not move
I have a slider with a script that tracks its value and sometimes modifies it. After being set up with the script, the slider behaves exactly as intended. After building, the built version of the slider refuses to move, AND the one in the editor no longer works. The slider can no longer be moved or even have its value modified by script or changed in the editor and the only way to fix it appears to be to delete it and make a new one with the exact same settings. Is there something I'm missing or is this just some very frustrating glitch with Unity?
So, unchecking the script does NOT fix the problem, but removing it entirely does for some bizarre reason.
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