- Home /
Question by
OliverAnthony · Jul 11, 2013 at 02:31 PM ·
textureimportfbx
I have unchecked "Import Materials" but two texture maps are still being imported.
Is there another setting somewhere for those? It's a real pain. The meshes are FBX files with animation.
Comment
Just to make sure, did you hit "Apply" after unchecking the box?
Answer by JohnnySunshine · Jul 12, 2013 at 10:45 AM
In most of my projects I use a script like this (place it in the Assets/Editor folder):
using UnityEngine;
using UnityEditor;
public class FBXImportSettings : AssetPostprocessor
{
void OnPreprocessModel()
{
ModelImporter importer = (ModelImporter)assetImporter;
// Don't import materials
importer.importMaterials = false;
}
}
It will disable material imports. You can also extend this script to automatically set the model scale, animation stuff etc. to your liking.
Your answer
![](https://koobas.hobune.stream/wayback/20220613105916im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
texture not applied, despite many attempts 2 Answers
Cinema 4D Exported FBX Model Looks Wrong 1 Answer
How to import models with textures applied. (FBX Embed Media?) 2 Answers
Importing FBX with textures 1 Answer
Textures are blurry 1 Answer