how would i convert a drawing into a sequence of points then use Delaunay triangulation to make a crafting system and a character creation system?
Can someone please tell me how i'd go about converting a drawing into a sequence of points and then using Delaunay triangulation to make a crafting system and a character creation system and what that would look like in code? any help would be appreciated. thank you...
By a crafting system and a character creation system i mean like the one in cardlife.
Unfortunately I have no idea what cardlife is, and thus anything about it's description of a crafting system or character system - that needs to be explored a bit more.
That said, I hope you're not asking for someone here to post an example of Delaunay triangulation. I know there's plenty of code examples on that point, so in discussion here that would be reduced to "black box" code - that is, the points would be fed to a function/class which produces the triangulated output. Why you specifically need Delaunay triangulation is a curious mystery, but I suppose you have reasons.
The real problem starts with "a drawing", and converting it into a sequence of points. What is meant by drawing? Is this a scanned image, or some vector file format?