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Question by
khamael · Dec 19, 2014 at 11:16 PM ·
shaderstransparencyoutlinetoon
Outline Shader with objects inside
Hi guys,
I'm using a Toon/Basic Outline-Alpha to render the outlines of an object (convex), whie having the object transparent - so just a nice outline. But this mesh, has other objects inside which are rendered with a surface shader. The thing is in some angles, the objects inside disappear. Any ideas why?
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