Process or Procedure to implement a Top-Bottom-3D or Over-Under-3D viewer with Unity
Good Day,
We are looking to implement a Top-Bottom-3D or Over-Under-3D viewer using Unity, But we are not able to find anything on the internet. The Process is involving a live 3D model being controlled using Keyboard and Mouse with the User wearing a polarized glass that will make the Top-Bottom-3D or Over-Under-3D view pop-out and give a 3D feel. The Top-Bottom-3D or Over-Under-3D experience will be played on a good monitor that supports that Top-Bottom-3D or Over-Under-3D view.
I was able to find some resources that talks about this type of rendering but I am not able to find anything related to Unity.
Resource I found : https://techgearauthority.com/what-is-over-under-top-and-bottom-3d/
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