Vuforia video output rotation
Hi,
I'm developing a Unity+Vuforia app for a vertical screen (TV rotated by 90 degrees); I'm using an external webcam that must remain in horizontal position, so I have the webcam horizontal and the output screen vertical. I tried rotating the BackGroundPlane of ARCamera changing the transform.localEulerAngles but this way the AR object not follows the target anymore. There is a way to rotate just the Vuforia video output?
Some ideas?
Thank you!
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