Is there any good examples or tutorials of using StateMachineBehaviour properly?
There is next to no tutorials/examples on StateMachineBehaviour. aside from the one page on Unity Documentation.
I need more clarity on this functionality unity provides. Has anyone found anything good on the subject?
on a more specific note, I cannot get this function to actually trigger.
// This will be called every frame whilst in the state.
override public void OnStateIK (Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {}
If I put an Awake function in there on the other hand it does.
any help would be greatly appreciated.
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