Question by
halilkayim · May 17, 2018 at 06:27 PM ·
meshcollidersmeshcolliderconvex
Get the convex mesh generated by MeshCollider
I have a MeshCollider on my GameObject and its convex is set to true. I want to get the convex mesh generated by the MeshCollider and use it for stuff. Currently, meshCollider.sharedMesh
gives me the original mesh that was fed to MeshCollider, but I want to get the convex one. Is there any way to do this?
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