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Question by
Developer1212 · Nov 02, 2016 at 08:50 PM ·
2dsizeviewport
Unity 2D: Size of a sprite proportional to the size of the viewport?
Hi guys, so me and a friend are making a game (he's doing the graphics, I'm doing the unity stuff) but to make something easier, I need to know how to make the size of one of the sprites proportional to the size of the viewport. How do I do this? (If this involves code, please give the source in C#)
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