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2D Tile Texture Size?
I have a simple question about my 2D tile game: I understand game textures should be a power of 2 but how big should the texture be for a tile?
Thanks
Answer by Eric5h5 · Jul 07, 2011 at 10:24 PM
Whatever looks good, considering the size of the tile and the highest resolution you'd typically expect to be used.
Answer by TheTechn0mancer · Mar 02, 2016 at 06:46 AM
Just consider how zoomed in the sprite will be. A character might need to be a bit more in depth, a wall or something as well. Experiment but 1024 is around optimal but higher would be better for complex objects like things hanging on walls. It really depends.
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