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Question by dreal1220 · Nov 27, 2012 at 12:05 PM · rigidbodyforcecharacter controllermass

characters keep getting pushed back

Hi I have a problem. Every time my main character runs into an enemy, the enemy gets pushed back far. I tried to give the enemies a rigidbody with mass and tried to ignore the enemies collider but that didn't work. Any suggestions?

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avatar image Setsuki · Nov 27, 2012 at 04:39 PM 1
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Is your main character controlled by a charactercontroller? Is the enemy controlled by a charactercontroller ? Have you tried setting the drag of this rigidbody you added ? You can also try freezing the position and rotation of this rigidbody.

I'll try to give you a proper answer (if I can) when you'll answer these.

avatar image dreal1220 · Dec 13, 2012 at 09:41 PM 0
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Ok sorry it took so long to get back to you. Yes I put the drag up and it works fine now.

avatar image clunk47 · Dec 13, 2012 at 09:46 PM 0
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@Setsuki you should post this as an answer and have @dreal1220 Accept it and vote it up. That way people will know this has been answered correctly, and you'll get some $$anonymous$$arma points :)

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