How to separate additional level on an AssetBundle
Hello, we are making a graphic heavy game and we decided that it's better to split the game to 3 parts each parte have 3 levels. When the player download the game he's going to only download the first 3 levels and if he want to continue he must download the AssetBundle.
When building the AssetBundle i put the exclusive assets of the 4th to 6th scene on a separate bundle and the 4th to the 6th scene on another bundle and i found that the scene bundle is much bigger than the assets bundle. Why it's taking too much space ? is it because of the dependancy ? is making a bundle of scene alone enough and i dont have to separate the assets into another bundle ? is the any tool to compress the sprites ?
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