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extension 'GL_EXT_frag_depth' is not supported in Xcode
-------- failed compiling: fragment evaluation shader WARNING: 0:4: extension 'GL_EXT_frag_depth' is not supported ERROR: 0:38: Use of undeclared identifier 'gl_FragDepthEXT'
Note: Creation of internal variant of shader 'Hidden/Internal-MotionVectors' failed. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Setting to default shader.
Same here, i changed nothing on shaders and this error happens only on my iPhone 4S iOS Version 9.3.5 I've tested it on iPad iOS 10 and it works perfectly.
Did you find a solution?
Hi, I have been struggling with this shader-not-supported-issue on iOS . Everything works perfectly on Android (different devices tested), but on iOS it is such a hassle to get things done.
-------- failed compiling: fragment evaluation shader WARNING: 0:4: extension 'GL_EXT_frag_depth' is not supported ERROR: 0:38: Use of undeclared identifier 'gl_FragDepthEXT'
Note: Creation of internal variant of shader 'Hidden/Internal-$$anonymous$$otionVectors' failed. WARNING: Shader Unsupported: 'Hidden/Internal-$$anonymous$$otionVectors' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-$$anonymous$$otionVectors' - Setting to default shader. (lldb)
Plz Help $$anonymous$$e...
Answer by SohailBukhari · Mar 22, 2017 at 02:37 PM
Open Unity -> Edit -> Project settings -> Graphics
Then see Depth Normals under built-in shader setting and Choose option no Support
Answer by Chintan-Kansagara · Mar 28, 2017 at 07:09 AM
my current project not a show depth normal shader option show the screen shot plz help me
This problem solved in 5.5.1f1. this problem mostly comes in unity version 5.4
Go to build setting => Other Setting there will be a option Auto Graphics Api Uncheck and add only OpenGLES3 build and then check.
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