Question by
Pydronia · Aug 12, 2016 at 06:17 AM ·
uivrraycasting
Raycasting into UI from physical object
We've been creating a demo for the HTC Vive with the SteamVR plugin, however we want to have a UI attached to the left hand so that the right hand can point and interact with said UI. We already have the right hand raycasting physically, onto physical objects (Physics.Raycast), and a UI attached to the left hand, however is it possible to raycast from the right hand into the UI? An example of what we want is how you select different brushes from Google's Tilt Brush.
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