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Question by reubenacc · Feb 27, 2017 at 07:11 AM · androidvrlibrary

Importing an aar crashed my application - Unity 5.5.0f3

Hi,

My unity project has Google VR SDK for unity installed. I've exported my unity project to an android studio project. My idea is to import a custom library I built and customize the starting scenes before loading the game. I include it using the Android studio [ctrl +alt +shift +s] and then on adding it as a dependency, I get the following

 compile project(':customlib')

Everytime I include the library in the gradle file, the "your hardware does not support this application,sorry!" popup and the application crashes, which is really frustrating.

Could anyone help me understand why it keeps crashing, only when I include this library?

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