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Question by zgibson01 · Oct 17, 2016 at 02:19 PM · scripting problemguiassetplugindll error

How do I set up 5DT gloves in Unity 5.4.1?

Hi, I'm relatively new to Unity but this issue has me stumped.

I have two 5DT gloves I am trying to initialize in Unity, I have downloaded the 5DT Data Glove C# driver and have it loaded into my scene however when I go to play the scene the following error appears:

Failed to load 'Assets/Plugins/fglove.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture. Glove:OnGUI() (at Assets/scripts/Glove.cs:74) Glove:OnGUI() (at Assets/scripts/Glove.cs:59)

I have the fglove.dll imported under the x84_x64 platform settings and I have tried reducing the NET.2.0 compatibility settings under Player settings. Have no idea what to do next to get this to work, any suggestions would be appreciated!

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avatar image doublemax · Oct 17, 2016 at 02:26 PM 0
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Sounds like fglove.dll is a 32bit DLL, but Unity wants a 64bit one.

avatar image zgibson01 · Oct 17, 2016 at 02:37 PM 0
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Yes that could be the problem but the download doesn't provide an option for 64bit, the only time I get to suggest the 64bit is when I import it into Unity and select the x84_x64 option, which I assumed converted it to the right version but it still doesn't work.

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Answer by zgibson01 · Oct 19, 2016 at 09:58 AM

I emailed the company that produces the 5DT gloves and they realized that the original files were created in 32-bit so they then created a version in 64-bit for me to use with the newer versions of Unity- very quick to respond and help out!

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avatar image eldorado909 · Nov 14, 2016 at 04:39 PM 0
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The company has closed their e-mail hotline for spam. I filled in their contact but they never responded back. Can you please upload the 64 bit files somewhere? It is essential for our school project.

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