Make particle system cover terrain?
Hi, guys, I'm fairly new to unity and saw this great particle system for a dessert I'm currently building, asset is here. I'm using the sandstorm prefab with my terrain but I seem to be struggling with getting the particle system to cover it almost like a sandstorm with the particles.
The main question is what would be the best way to get the particle system to match the size of the terrain and cover it almost like a sandstorm in the following example again I'm a beginner to unity so any help would be hugely grateful.
Answer by ElDiablo94 · Oct 14, 2016 at 11:10 PM
Post a screenshot of your project so we can get a better visual of what your working with.
Here's the screenshots of my current project with the particle system and the settings available
[Project Screenshot 1][1] [1]: https://drive.google.com/open?id=0B0QLbDLfJn6_SmVpdE5iNHRoSGs [Project Screenshot 2][1] [1]: https://drive.google.com/open?id=0B0QLbDLfJn6_ZWNLNElscU8zQ1E [Project Screenshot 3][1] [1]: https://drive.google.com/open?id=0B0QLbDLfJn6_OWY1ZlNoNk51bm$$anonymous$$
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