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Question by
ShimonKinkajoo · Oct 10, 2016 at 09:48 AM ·
uiwebglmask
mask component in WebGL not working 5.3.6f1
After upgrading Unity to 5.3.6f1 (from 5.3.4 if i remember correctly), the mask components stopped working in WebGL builds. I have several UI scroll areas with masks. All worked perfectly (in editor and builds) before the upgrade. Now, the editor still works, but in the builds the masks take no effect. The masks are images, with no source image. I did try adding a source image, and it didn't help. Any ideas?
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I am also getting the same error, When I am generating build for WebGL and seeing the output. The output doesn't match with other builds like android. The $$anonymous$$ask is not working any more and also not getting any help from anywhere. The Content is going out of the scrolling. Please provide solution for this issue.