Question by
djanco · Dec 23, 2021 at 10:53 AM ·
shaderissueartifactsdepth-buffer
Depth Buffer artifacts
Hello all, i am trying to change the depth buffer so that parallax works better with intersecting objects. Putting the depth further away than it should be everything looks like it should. If i put the depth closer than it originally was then i get strange artifacts.
I checked the depth pass but that looks alright. I also checked the depth culling but that also looks alright.
Any help would be apriciated!
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