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Question by SemBroere · Nov 03, 2016 at 01:07 PM · shaderiosvuforiaissue

IOS Vuforia Shader Issue

Hi guys

I have a problem with the shading in my project. I made some 3D models in blender and export them in unity as a FBX file (colors with uv mapping) When i build for android its all fine (see below) but when i build for IOS the object turns all white. I think its a problem with the shading but i don't know how to fix it. I'm not that good in Unity :(

Please help me

Sem

whatsapp-image-2016-11-02-at-210917.jpeg (166.5 kB)
whatsapp-image-2016-11-02-at-104021.jpeg (87.3 kB)
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avatar image Hellium · Nov 03, 2016 at 01:08 PM 1
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Possible duplicate :

  • http://answers.unity3d.com/questions/1220470/errors-with-shadersmaterials-on-newer-ios-devices.html

  • http://answers.unity3d.com/questions/1201280/parts-of-my-models-are-white-in-ios.html

avatar image SemBroere Hellium · Nov 03, 2016 at 03:29 PM 0
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@hellium Thanks, changing the shader to mobile diffuse was the answer. :D

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