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Question by
ThrustSoup · Mar 28, 2013 at 08:20 AM ·
networkingloadlevelscene change
Room change error in multiplayer
I set up a smartfoxserver 2x and it properly connects to the server and joins the room. In the Unity Editor, the scenes change correctly. The images on the left are the three scenes in the editor, and the two images on the right are what happens in the build when you try to switch scenes. The scenes overlay each other when the new one loads.
Is there any reason that anyone can think of that would make this happen?
just use this one.png
(13.6 kB)
use this one too.png
(6.4 kB)
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