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Unity Locks up when pulling changes from Collaborate
When I try to merge changes from the collaborate server, Unity freezes. This happens when it checks if the workspace has changed. has anyone seen this, or know how to fix it?
Answer by wcorwin · Sep 13, 2016 at 07:49 PM
Feel free to create a bug report, including your project info and the editor.log indicating the crash. Ping me directly with the bug number if possible. If I'm right, though, this is an issue where we were copying files while compiling, and as it happens, I have a fix for that ready for QA right now.
Thanks!
Answer by StianC · Sep 14, 2016 at 04:17 PM
@wcorwin, Thank you, but im not sure how to replicate the issue in a smaller project in order to submit a bug report, but here is the Editor Log
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