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Question by fataldevelop · Apr 02, 2017 at 10:06 AM · scalelocalpositionjittering

How to follow the player without moving camera?

I have 2d game:

  • camera

  • background

  • holder->player

I need to scale only holder with pivot point from player's center. Player moves down. So the center of holder is always on player's position. Camera doesn't move.

 holder.localposition.y = -player.localposition.y;

I've tried different updates (FixedUpdate, LateUpdate) but in all cases it is jittering, the player or other objects on holder. Lerp doesn't help.

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avatar image salamander555 · Apr 02, 2017 at 02:11 PM 0
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Can you be more specific and why don't you want your camera to move?

avatar image fataldevelop salamander555 · Apr 02, 2017 at 06:55 PM 0
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I don't now how to scale the holder then

avatar image fataldevelop fataldevelop · Apr 02, 2017 at 07:04 PM 0
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from Player's position

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