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Spice Labs · Sep 20, 2013 at 11:35 AM ·
textureprefabtimescale
How do I scale up a texture along with an ever-expanding underlying body ?
I have a prefab that increases in scale with time. I also have a texture that i put on the prefab. Instead of tiling or simply clamping I want the texture to uniformly increase in size along with the prefab. Any suggestions on how to do this either on the Unity editor or through script?
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