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Question by Guedez · Nov 29, 2012 at 04:52 AM · unitypackage

.unitypackage chaos

Currently i have 3 .unitypackages on my project

NGUI MCPackage UnitySerializer_v2.19

this have created about 12 folders that i don't know which folder is from which package, and two of them have the class Random in the default namespace with different methods.

How am i supposed to handle all this? I wish i could have each of them seeing only their own classes and in one single folder (and all of their sub folders inside this folder). Is it possible?

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avatar image Kryptos · Nov 29, 2012 at 10:24 AM 0
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Unity 4.X supports namespace. You can edit the scripts from your package and add a different namespace depending on the package.

avatar image Guedez · Nov 29, 2012 at 10:49 AM 0
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Then i would have to go, one by one, on each of the package's scripts, and add a namespace there?

avatar image Kryptos · Nov 29, 2012 at 10:52 AM 0
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You can start with conflicting classes (such as Random).

avatar image Guedez · Nov 29, 2012 at 11:05 AM 0
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Well, i guess i could, but then, there is still the issue with all of those folders everywhere. $$anonymous$$oving them would require editing some of the scripts by hand, even the ones i don't get how they work (I bought NGUI and got the other two because i don't know how to do that myself, having to edit the scripts would defeat the purpose of using them...)

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