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Question by ninjixfatality · Apr 06, 2018 at 04:00 AM · unity 5score systemammo

How to turn score points into ammo amount?

I'm making a game where if you collect a fish you gain a point. What I want is that the point you gain will also be equivalent to how much ammo the player has to shoot these fish to a bird that hovers in the air.

Any way I can write this or an example? Do I add a public text and drag the score text into there and start from there. I also want that for every shot there is a -1 from the score. Thank you in advance I'm new to C#!

 GameObject Bullet;

 // Use this for initialization
 void Start () {
     Bullet = Resources.Load ("projectile") as GameObject;
 }
 
 // Update is called once per frame
 void Update () {
     if (Input.GetKeyDown ("f"))
     {
         GameObject projectile = Instantiate (Bullet) as GameObject;
         projectile.transform.position = transform.position + Camera.main.transform.forward * 2;
         Rigidbody rb = projectile.GetComponent<Rigidbody> ();
         rb.velocity = Camera.main.transform.forward * 40;
     }

 }

}

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