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Question by NutellaDaddy · Dec 28, 2013 at 01:27 AM · objectstagfindamount

I need to store the amount of objects in scene in a var. How?

I have all of these objects in a scene under one tag name, Pickup. I want to have a script that finds all of the objects in the scene under that tag name and store them in a variable for later use. I could just write them in the script but I want a script that I can reuse in other levels.

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Answer by aldonaletto · Dec 28, 2013 at 01:32 AM

Just get the objects with GameObject.FindGameObjectsWithTag and store its length in your variable - like this:

 var pickupAmount: int; // declare the variable outside any function!

 function Start(){
     pickupAmount = GameObject.FindGameObjectsWithTag("Pickup").Length;
 }
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