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Question by fiercewaffle · May 27, 2011 at 06:20 AM · objectsfindseperate

Use of unassigned local variable `closest'

I am using this code in C# to determine the closest object to my pathfinding enemy with the tag "Player"

 GameObject FindClosestEnemy() 
 {
     GameObject[] gos;
     gos = GameObject.FindGameObjectsWithTag("Player");
     GameObject closest;
     float distance = Mathf.Infinity;
     Vector3 position = transform.position;
     foreach (GameObject go in gos) {
         Vector3 diff = go.transform.position - position;
         float curDistance = diff.sqrMagnitude;
         if (curDistance < distance) {
             closest = go;
             distance = curDistance;
         }
     }
     return closest;
 }

I am getting this error Assets/SimplePath/Examples/Code/Interaction_Chase.cs(62,16): error CS0165: Use of unassigned local variable `closest'

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Answer by Ejlersen · May 27, 2011 at 06:38 AM

Set it to null, such that it has the possibility of returning null.

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avatar image dylanfries · Sep 02, 2013 at 09:55 PM 0
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Thanks! Have been scratching my brain about this one! So simple...

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