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IPointerClickHandler does not work after compilation. ,IPointerClickHandler does not work after compilation
It (IPointerClickHandler) works in the unit as it should. But if I run the game through .exe then nothing works. There were already a lot of questions on IPointerClickHandler. But I did not find an answer to my own. i have physics 2d raycaster on the camera and cirlce collider on the my object. Sorry for google translator.,It works in the unit as it should. But if I run the game through .exe then nothing works. There were already a lot of questions on IPointerClickHandler. But I did not find an answer to my own. Sorry for google translator.
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