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Question by importguru88 · Jul 29, 2016 at 04:11 AM · animatoranimator controllerif

How do I check to see if the animator controller is working or now

I have a problem . The problem is the I don't why all of the idle , move , and attack animation work. I close and restart unity and report the bug to unity3d . They was say to check the animator controller . It keep saying parameter don't exist. . I got it to work on other enemy ai's. I dont' know why its saying this again. I have everything coded right and parameter right. I can restart the controller. When I look at the animation controller . I doesn't say it isn't intialize. Here are some pics :

              if (m_DeactivateOnDeath) {
                 Scheduler.Schedule(m_DeactivateOnDeathDelay, Deactivate);
                     GetComponent<AudioSource>().Play();
                         anim.SetTrigger("isDead");
                          GetComponent<Enemyai>().enabled = false;
 
 
                         }
         
 
 
         
         }



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avatar image liju · Jul 29, 2016 at 04:14 AM 0
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please give Animator window screenshots

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Answer by boris709 · Jul 29, 2016 at 05:31 AM

Are you other parameters working? Also are you using a search function to find the animator? Maybe its finding an animator on another character possibly.

Try using a bool instead of a trigger. anim.SetBool("isDead", true);

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