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Blurry Sprites
Hi,Im drawing on Inkscape to do sprites but when I import on unity the image is blurred on the little details.
My current size of the main Camera is 9.5, if I change to 3 the image renders nice. How could I fix this?
Answer by naka88sushi_ · Oct 09, 2014 at 02:15 PM
change the sprite Filter mode settings from Billenear to Point.
Answer by losingisfun · Nov 05, 2017 at 02:01 AM
I've encountered this, it only happens on very large sprite sheets, you need to change the "max size" under 'default' in the sprite editor.
This fixed it for me, thanks! I had a massively long sprite sheet that was around 8000 pixels long so Unity blurred up the whole thing
Answer by J8117 · Jul 27, 2017 at 12:02 AM
Well, I fixed my problem from turning "Bil-linear" int my inspector when image is selected to "Point"
Answer by Tepei · Oct 09, 2014 at 01:34 PM
you could change the import setting in unity for texture/sprite.
http://docs.unity3d.com/Manual/class-TextureImporter.html
At default the texture is compressed and with bilinear filter..
I know, I tested all but no improvement. If I zoom+ the image its ok but when the camera is a bit far the image start blurry :/
And if you reduce the size of the sprite to keep the camera zoom high ?
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