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Root motion or script motion to make a character like riven? and any suggestions for learning resources
My problem is that I want to make a character that is very similar to riven in particular I want help on how to make her q ability since I think that if I understand that a lot of the other stuff will make sense.
This is a video showing her abilities you can see what I want to do from this
In particular my problem is with the animations(I know how to make the animation) and the collides. Im not sure if I should be using root motion or script motion to move the characters since using root motion seems like a better idea because it will allow me to just use the animations to move the character through the q animation without having to script anything and if i was using script motion I have no idea how im supposed to move the character through the q animation since the animations would be in-place. I was thinking that this could be solved by using both script motion and root motion but from what i know you can only use on at a time and not both together
I am also unsure as to how im supposed to handle collision with root motion and scripting since I would have to use multiple colliders on different parts of the body however to my knowledge this is very inefficient and i notice most people just use a capsule collider instead so im not sure if I just wasnt looking at the right stuff or if im missing something.
so to summarise I want a solution that will allow me to have a character like riven with accurate hit boxes(if using multiple hitboxes instead of a capsule collider is the right way) that is very responsive.
Im very new to unity so I would appreciate any help since I have already spent more than 2 days trying to find out how to do this with no progress so if you can point me to any tutorials that can help me achieve this or if you know anything about this I would be really grateful for your help.
Thank You
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