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Question by
MrBigglesWorth · Feb 21, 2018 at 07:48 PM ·
animationcollidersanimator controllerpositioning
Model Teleports after Animation From Spawn to Idle. Collider doesn't follow
I have a zombie-like character with a spawn animation that spawns him below the ground & craws up. When I switch the animation from spawn to Idle, he then spawns back into his collider which spawns on top of his because of the animation. I know that the object location doesn't change in the animations. How do I fix, suggestions, please. Here is a picture of the collider spawning above his head and he is crawling out. After the animation, it switches to idle and the zombie teleports to the position of the collider.
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